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Author / WWW | Name / Download | Plugin Type |
Roman Lut | 3D Ripper DX v1.8.2 1.96 MB |
Import / Export |
Compiled / Description | ||
10.06.2010 With 3D Ripper DX you can - capture all geometry, textures and shaders, rendered during single frame - import captured geometry into Max - see what exactly has been drawn by each individual draw call - see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source if available) of each individual draw call. 3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported. |
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Author / WWW | Name / Download | Plugin Type |
tazpn | NIF Import / Export v3.4.2.4632 1.68 MB |
Import / Export |
Compiled / Description | ||
08.06.2010 Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine.The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes. |
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Author / WWW | Name / Download | Plugin Type |
Jon Watte | kiloWatt X-port v1.5.0 10.5 MB |
Import / Export |
Compiled / Description | ||
16.05.2010 kW X-port can export a scene as geometry and animation out of Max. It correctly exports geometry skinned with the ISkin modifier, as well as regular objects, with up to 4 channels of UV data, tangents, binormals, and other useful geometry options. Additionally, it can re-write texture references (turn them relative, and/or change the extension of all textures to .dds), and ignore (or include) geometry with no material assigned. For animations, both skinned and un-skinned animations are supported, and you can define multiple animations as separate subsets of the Max timeline. Each has its own name, and they can even have different time scales. |
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Author / WWW | Name / Download | Plugin Type |
sio29 | Metasequoia Import v1.12 (Japanese version) 132 KB |
Import / Export |
Compiled / Description | ||
10.10.2009 Allows Max to import Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development. You need this version of the plugin if you are working with a Japanese OS. |
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Author / WWW | Name / Download | Plugin Type |
sio29 | Metasequoia Exporter v1.04 132 KB |
Import / Export |
Compiled / Description | ||
10.10.2009 Allows Max to export Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development. You need this version of the plugin if you are working with a Japanese OS. |
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Author / WWW | Name / Download | Plugin Type |
GuruWare | gw::TerImp v0.75b 934 KB |
Import / Export |
Compiled / Description | ||
07.08.2009 This importer makes it much easier to combine Terragen renders with Max 3D-objects. Animation script import has not been implemented yet, but time permitting, will be added at a later date. |
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Author / WWW | Name / Download | Plugin Type |
mofo | Xporter v1.23 736 KB |
Import / Export |
Compiled / Description | ||
15.07.2009 This plugin enables X-File import and export in Max. It also exports animated meshes. |
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Author / WWW | Name / Download | Plugin Type |
Sim Ops Studios, Inc. | Wild Pockets Exporter v1.0 1.55 MB |
Import / Export |
Compiled / Description | ||
11.07.2009 This plugin lets you export your models from Max to Wild Pockets, a software service that lets you create 3D content that can be enjoyed through any compatible browser. Additional plugin features include: - Textures and models are automatically packaged together during export - Direct export of bump / normal maps without manual intervention - Support for collision editing - Lets you control physics properties and other game behaviors |
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Author / WWW | Name / Download | Plugin Type |
Pop N Fresh | Quake 3 Arena Model Export v0.5b 17.9 KB |
Import / Export |
Compiled / Description | ||
01.06.2009 Like the name says, export models in the MD3 file format originally used Quake 3 Arena. Thanks go to Nash for recompiling this for Max 2010. |
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Author / WWW | Name / Download | Plugin Type |
WildTangent / HABWare | Genesis3D KEY Exporter v2.0 133 KB |
Import / Export |
Compiled / Description | ||
02.03.2009 Exports animated models in the Actor file format used by the Genesis3D game engine. |